# Anjuta Version 1.2.2 Compatibility Level: 1 IsoView2 will connect to IsoSurfacer and generate OpenGL images of the IsoSurfaces props.file.type=project anjuta.version=1.2.2 anjuta.compatibility.level=1 project.name=IsoView2 project.type=GENERIC project.target.type=EXECUTABLE project.version=0.99 project.author=Ian Wesley-Smith project.source.target=dummytarget project.has.gettext=0 project.gui.command= project.programming.language=C_C++ project.excluded.modules=intl project.config.extra.modules.before= project.config.extra.modules.after= project.config.blocked=1 project.config.disable.overwriting=1 1 1 1 1 1 1 1 1 project.menu.entry=IsoView2 Version 0.99 project.menu.group=Application project.menu.comment=IsoView2 Version 0.99 project.menu.icon= project.menu.need.terminal=0 project.configure.options= anjuta.program.arguments= preferences.build.option.jobs=0 preferences.build.option.silent=0 preferences.build.option.autosave=0 preferences.make=make preferences.build.option.keep.going=1 preferences.build.option.warn.undef=0 preferences.autoformat.custom.style= -i8 -sc -bli0 -bl0 -cbi0 -ss preferences.indent.opening=0 preferences.autoformat.disable=1 preferences.indent.automatic=1 preferences.use.tabs=1 preferences.indent.size=4 preferences.tabsize=4 preferences.indent.closing=0 module.include.name=. module.include.type= module.include.files=\ Cmdln.h\ Command.hh\ Command.hpp\ CommandSender.hh\ DataConnection.h\ DataReceiver.hh\ DataType.hh\ DrawingArea.h\ GLView.h\ IsoView.h\ IsoViewUI.h\ NetworkServices.h\ trackball.h module.source.name=. module.source.type= module.source.files=\ Cmdln.cxx\ CommandSender.cc\ DataReceiver.cc\ DataType.cc\ DrawingArea.cxx\ GLView.cxx\ IsoView.cxx\ IsoViewUI.cxx\ NetworkServices.cxx\ trackball.cc module.pixmap.name=. module.pixmap.type= module.pixmap.files= module.data.name=. module.data.type= module.data.files= module.help.name=. module.help.type= module.help.files= module.doc.name=. module.doc.type= module.doc.files= module.po.files= compiler.options.supports= compiler.options.include.paths=\ .\ .. compiler.options.library.paths= compiler.options.libraries= compiler.options.libraries.selected= compiler.options.defines=\ HAVE_CONFIG_H compiler.options.defines.selected= compiler.options.warning.buttons=0 0 1 1 0 1 0 0 0 0 0 0 0 1 0 0 compiler.options.optimize.buttons=1 0 0 0 compiler.options.other.buttons=1 0 compiler.options.other.c.flags= compiler.options.other.l.flags= compiler.options.other.l.libs= project.src.paths=